Design 11Activate your culture |
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Course outline | Assignments/ evaluation | Resources | HOWTOstuff |
Design 11 is accepted as a Fine Arts Credit or as a Technology credit.
Design is (or should be) a consideration in everything that is produced today. Students will be exposed to the fundamentals of design, which will involve both the principles of good design, as well as learning how to apply a successful design process of creative inquiry. Students will then have opportunities to apply a design process through the use of state of the art design tools relevent to Communication Design and in the design of Built Environments. Design 11 offers students a new appreciation for what they see, experience, and engage around them. This is a fun and rewarding, though demanding course. To succeed in Design 11, applicants are recommended to have a credit in Art 10 or approval by the instructor.
What is a design process and a design brief?
Fundamentals | Built Environment |
Communication Design / Media Power | Final Projects |
Activities from the Bauhaus | see HHS SAMPLES of Bauhaus |
Art Journal Structure and Expectations (20%) |
FIRST P-UP OF TERM WORK WILL BE ON Nov 5th, 2001 (20% of Term) |
Checked on Oct 25 | |
Logic of Invention in Design: Fonts & Principles of Design (Art Journal cover design). |
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Principles of Design (.pdf) | |
Elements and Principles of Design Team project |
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4 circles and a square inspiring a product | N/A for 2000/2001 -- see Art Journal cover design |
Perspective: How to invent space?
Drawing techniques /rendering: thinking clearly and creatively through line & form
Media POWER Project (PDF) 2002/03See designing an ad model from Adbusters 10 Tips for Writing a Better Essay FORMATS FOR ESSAY REFERENCING (choose one) THE ART OF CRITIQUING A great guide |
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.pdf format get Acrobat |
See 2Oth Century Project | N/A 2000/20001 ---see MediaPower |
Exploring Principles of Design via the creation of postcards and/or logos | Due Feb 28/29 |
commDesProject.pdf | N/A 2000/20001 ---see MediaPower |
Bulit Environment | |
Heaven and Hell project 2002 | Design a 3D space from your notion of Heaven or Hell. This is assignbed for the first time in 2002. Due April 15th |
Designing a fun space 2000 | N/A 2000/20001. In 2001 students focused on designing a space in 2pt to suit a particular function. |
* Built Environment Project 2002 |
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Design: Final project | complete BEFORE June 7th, presentations begin June 10. |
Mac Users: Download the following folders to your computer, then drop this
little application into the folder and click on it. It will run a slide show!